Lessee...the Ikusa project "officially" started in mid-December of 2008. But I had been working on the "storyline" since '03. Putting it off and on again, losing it, finding it, inspirations, depreciation, lack of funds, excess of time, blahblahnobodycares. POINT IS, I had started to adapt the Ikusa storyline for the game sometime in 2003. And today...FINALLY...I finish the primary plot!
A storyline seven years in the making? I guess you could say that.
This thing had gone through SO MUCH in the last several years. Hah, if I could go back to when I started, and see where I am now, I would call it a lie. So much has evolved since I first began playing around with it after the roleplay closed. Meiko and Izuma having stuff in common? Yep, right from the start. But Kitame' fighting her brother, and Morianna being the cause of Izuma's and Meiko's curses? Um, yeah, new. Very new, and very much appreciated. The story is almost deep enough to take a swim in. With a family. Of thirty. Fully grown. Elephants.
Woot woot! I'm happeh for this! Now, this just leaves the computer I'll need, the music, the voice actors...the artwork...the animations...the...extra content...the mapping...of the locations...the programming...and the...switches...as well as...other...things...to do...
...
*Gets back to work*